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Scoot's avatar

If you're lost in the woods it pays to have a compass. You don't have to understand how the compass works, but you do have to understand what it's for and what direction to follow to get you back to the narrow road. If you don't have a compass, it is EXTREMELY challenging. If you don't have a well tuned sense of how to follow it, it is EXTREMELY challenging. If writing is a walk in the woods, then not only can we lead OURSELVES by a short route to danger, but we can lead *every soul reading us* by that same route. Evil is real, so it's important to treat it as real, and not like some mundane boring earthly emergent property of human behavior.

It is such a challenging line to walk, because of that knifes-edge nature of the beast. Some people have a bigger appetite for, lets say, the demonic. That has always scared me and scares me MORE now that I understand it better. So I avoid writing about it. Some people can write about it and handle it excellently--they are not WRONG to do so. Shaina Read made a point once that caution and reverence are like two sides of the same coin. Proceed slowly, with understanding, with awareness that you are confronting Grave Matter. So the watchword that I would suggest is *caution*. Be careful.

"every story makes a point, whether or not the author is aware"--I love this. A lot of times what-the-point-is is driven more by where the reader is than the author. Some lessons learned are not necessarily the lessons intended. So that's another reason to be cautious.

This is a good reflection and you've given me a lot to chew on!

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E.B. Howard's avatar

"What is the point you're making?" ...always a good question. As soon as you rephrase it as "What effect should this have on your reader," it can become a frightening one. Like Scoot says, the reader's got a soul too. Of course, the dream is to write something that goes out there and becomes real, somehow, but how much responsibility comes with that? That weight is a lot more clear in some areas than others - it's relatively easy to not write smut or incitements to murder. But at the edges, you get into large grey areas, and we can't assume that the reader has the same compass that we do.

Basically: readers, by consenting to spend time in the worlds we create, accept us as a moral authority in those worlds, and I think that people are too innately good at learning from stories to be able to set that aside when they put the story down. Maybe we don't accidentally convince anyone to become a serial killer, but we might convince someone that, in at least one case, (insert evil act here) was actually the right thing to do. This is an area where horror writers have the advantage - I'm thinking of what you wrote the other day, that horror is kind of like a fairy tale in the clarity of the moral pictures it can paint.

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